ProjectRoomate
As mentioned before, i plan to create some sort of life simulator-type of game. You play as a character, and interact with the world around you. Not much gameplay per se. I figured it helps with the world building i'm working with my webcomic series, so i decided to have a go with it.
Planned controls for the game
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Updates
This section is where i post all change log of the development.
For now, i would say development is bare bones to say the least. In summary the main stuff i got it to work as follows:-
For now, i would say development is bare bones to say the least. In summary the main stuff i got it to work as follows:-
- Character movement
- Character-switching function
- Camera-switching function, between first-person and third-person
- Prototyping a room with unity store assets
Sadly to say i have no build at the moment to showcase the update because [insert excuse here]. I'll most probably port over the change log in the next update along with the build. Sounds good to me.
Also i will add in game designs elements into the project as development progresses as well.
Update ends here.
Also i will add in game designs elements into the project as development progresses as well.
Update ends here.
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Misc/ Note to self
This section is where i write all the reminders, to do stuff, or just stuff to reflect in each update.
- While writing this i just noticed the typo. It's 'roommate' instead of 'roomate', lol. Too far into development to change anything now i guess. I had all the repository set up with the typo (ー ー;)
- I found myself always switching between projects that have either little to no relation with the project's development. From game dev, to drawing, to animating, then onto other game dev projects with surface level development, sigh. Shiny object syndrome at its finest i guess.
- I have to dig myself into learning 3D modelling if i ever want this to realise, but the outcome of default normal shaders/ texture is not to my liking to say the least, need more research on that
- I might need to start working on a GDD and advance the project forward. Though i remembered i did it a some point between this and the last update, but i can't remember where i put the documents on the project details.
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