Thursday, July 30, 2020

ProjectRoomate - Introduction

Without further ado, i present to you:-

ProjectRoomate


As mentioned before, i plan to create some sort of life simulator-type of game. You play as a character, and interact with the world around you. Not much gameplay per se. I figured it helps with the world building i'm working with my webcomic series, so i decided to have a go with it.

My OCs. Main cast in the project

Room layout as of now

Planned controls for the game

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Updates

This section is where i post all change log of the development.

For now, i would say development is bare bones to say the least. In summary the main stuff i got it to work as follows:-
  • Character movement
  • Character-switching function
  • Camera-switching function, between first-person and third-person
  • Prototyping a room with unity store assets
Sadly to say i have no build at the moment to showcase the update because [insert excuse here]. I'll most probably port over the change log in the next update along with the build. Sounds good to me.

Also i will add in game designs elements into the project as development progresses as well.

Update ends here.

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Misc/ Note to self

This section is where i write all the reminders, to do stuff, or just stuff to reflect in each update.

  • While writing this i just noticed the typo. It's 'roommate' instead of 'roomate', lol. Too far into development to change anything now i guess. I had all the repository set up with the typo (ー ー;)

  • I found myself always switching between projects that have either little to no relation with the project's development. From game dev, to drawing, to animating, then onto other game dev projects with surface level development, sigh. Shiny object syndrome at its finest i guess.

  • I have to dig myself into learning 3D modelling if i ever want this to realise, but the outcome of default normal shaders/ texture is not to my liking to say the least, need more research on that

  • I might need to start working on a GDD and advance the project forward. Though i remembered i did it a some point between this and the last update, but i can't remember where i put the documents on the project details.

Saturday, June 20, 2020

First post :v

Hey all, first post here. Let me first introduce myself.

I'm a guy who graduated with a degree majoring Game Development. Being the child with a stereotypical Asian upbringing... let's just say society from where i came from has a rather shallow opinion on my decision. 

Jk jk. My parents, although reluctant at first, they are quite supportive of my decision then. 
Love you ma and pa.

Over the years, despite still having the stigma of being an artist isn't a real job in the older generation, i'm kinda glad that by today's standards the thought of having creative jobs have shifted. But then, for me to work as a graphic designer for 10 months, then jump ship to become a mainstream game developer the last 9 months, i can safely say... this isn't what i want at all. Passion aside, working as an artist or a game programmer work some company is really no different from a conventional 9-5 job. 

Then i thought of a rather crazy idea. Why not i make my own stuff? Why not i become an entrepreneur? 

Yikes and double yikes. 

I had this idea of working for myself the moment i've graduated university. A pretty bold statement for some freshie who know nothing about the world. Luckily my friends and family stopped me to pursue it in the name self-doubt. The turmoil of being unemployed for 6 months took a toll on me. And i am forever grateful to them for that.

Although that being said, after a year and a half in with two job experiences, that feeling of wanting to work for myself crept back in. Being an entrepreneur is still a rather bold statement, especially with the global pandemic going on these few months. But i feel that i'm much ready now... mentally, of course. With this setup, i hope i can work out something akin to my liking yet creating something that can resonate with the masses. Or at least, to the people who supports me and likes my stuff.

To be honest, i have much doubts, no prior experience of doing 'real' game dev, and my track record of actually complete a project or seeing things through were undoubtedly, questionable. I hope opening up this blog helps me resolve that problem. There isn't much stuff to show now, but i promise to make it at least something worth indulging.

So... expect an update at least once a month. For the next update i'll be posting the specifics of a game idea i have in mind about my OCs. More of a life sim than anything else. Sounds boring compared to the past works (if you guys interested there is a link below), but eh. It's something i'm looking forward to work on next to my web-comic about my OCs _(:3/

Hope i can make money out of this. Heh.

Until next time my doods and gals.

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Shameless plug, link to my past works here.

Jargon:
jk = joking
game dev = game developer
OCs = Original Characters
life sim = life simulator (games like Sims4, Animal Crossing... you name it.)