Continuation to Project DrStrange - A Podomoro Timer
Description:
Update:
Also available on itch.io and gamejolt:
Dev journal by AhWen
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Hey all. Random update here.
Never expect the Vtuber craze got me wanting to make something in honor of them existing, lmao. Speaking like a true cult. The second coming of god's creation or something like that.
Anyways, story's like this - i wanna pay tribute to them, i really do. At first, i'm only thinking stuff like fan arts, or animations, to get dem attentions. Problem is there is just so much i can do as a person. Not able to watch them all due to adult-ing, personal projects, and crying to sleep, i simply can't keep up with content and dem blazing fast speeds of talented artists out there.
Rhythm gamerrrrrrr 最強だ
ナイス
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So, for starters i'll go with the standard 4-key input in the oldie rhythm games, and work my way up from there. Thinking of adding a separate control for the snare/ percussion to keep things busy. Plans to have each Hololive member a distinctive mechanic based on the feel i get from each one of their BGM. For example.
~Mori Calliope BGM Loop - 1 Hour~
Mori Calliope's BGM gives me a spooky spooky skeleton vibe, so
i might be adding skeletons, and players to
(in Reaper fashion) kill the souls that comes with the beat.
~Takanashi Kiara Intro BGM - 10 Minutes~
Takanashi Kiara's BGM makes me wanna lead a marching band,
and serve fried chicken to how the song is played.
~Amelia Watson Piano BGM (1 Hour)~
Amelia Watson, hooooboi. Slams desk at the right beat for additional points.
Roughly similar to how AD-LIB works in Groove Coaster
~Gura Hums Her BGM / Gawr Gura / HoloLive EN Songs~
Gwar Gura.... hrm... i really dunno tho. the song is really cheerful.
I'll do my best to make it challenging, but not too intimidating
that it is too weird for a simple song.
Felt bad that she can't stream MuseDash anymore
~Ninomae Ina’nis Intro BGM - 10 Minutes~
Ina ina, Ninomae Ina'nis. Honestly this song is comfy as hecc.
For this i can only think of gathering the takos while vibin to the song.
I realised most songs came from this channel
~DOVA-SYNDROME YouTube Official~
Not sure if i should add swiping mechanics lol. Anything goes i guess. If possible i can add a hub world where players can interact with easter eggs like mori's old PC setup, Kiara's dream KFP... stuff like that. To-Be-Continued and Subject-To-Change.
There are other Vtuber projects i wann get my hands on, like Pekora's PEKODAM Gundam-esque sequence with this sick ass dope metal track lmao (song here) (Need to study up her Minecraft vids lol). Also, Watson being a ground poundin plumber fan-art. Ohh ohh. and like, believable storytime animations of Vtubers? yea... i wanna do that some time.
For now will be featuring Hololive EN first, since this gen led me to the rabbit hole. Plan to add in the JP in later updates. Will update rhythm game details in the next update. Ciao/
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References i think might interest y'all
~Lo-Fi Room~
If anyone is expecting anything here, i apologize. As far as promises concern, i know plan to continuously update the progress of the development for Project Roommate, but in reality not much is being kept for word. Updates are slow or non-existent because i've been putting thee project off for days, turn to weeks, and months.
Tbh, i'm being greedy and took too much on the plate for the fact i can't handle it, for a multitude of reasons. Mostly stems from my current state of mind (i believe) and the fact that i simply do not have the capabilities to juggle between my personal webcomic, two planned webcomic series (TBA), a planned upcoming Youtube channel (TBA), and now, this.
Starting with so many project ideas, but ending up not continuing it really hits my depressive episode, hard. I guess is the thrill of starting a project that led me to start a new one it one after another. Nothing wrong with starting a new one or abandon old ideas that isn't worth the time, but in my case, not finishing the initial project commenced is the BIG red flag here.
Second reason that (i guess) correlates to the matter is that i cant really make a head or tail out of the current project i'm working with. What is the direction of the story to be like? Gameplay-based or story-driven? Personally i liked to have both, but again, due to limited skills i currently have i guess this isn't probable and i hate to part with the idea of including all.
Third, i guess is part of my laziness during my depressive episode. Games (like ACNH, Fall Guys, Among Us, Genshin Impact, and other titles) and VTuber phases helped me go through my existential crisis and insanity instances.
To combat all these problems i guess i have to drop the project entirely if what i can produce isn't going to satisfy me. In other words, Project Roommate is to be shelved for now. Instead, imma create clones of exiting titles just for practice's sake. I always forgot that game developing is a skill to hone and inevitably requires practice to get accustomed to and to 'git gud' at it. I always got side-tracked that my game to be published must be good A-tier. Not only that, but aiming for my first ever completed game to be published, which is kinda impossible to achieve. (For context, i rarely have a finished game, let alone a published one, which explains alot)
Fail faster.
That's all for update to date.
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Sarcastic yeah is sarcastic. And hey, new look! |
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Angie, an innocent, somewhat ditzy angel who was let-off from Heaven. It was due to her speaking out of terms by accident. Her blissful innocence is the last defining traits she ever has. |
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Devin, a devil who quit Hell on his own terms and agendas. His favours to dominate the world on his own one day, by hook or by crook. A devil with standards. A true devil, you might say. |